Set in the twilight of the 19th century, this immersive world blends Victorian mystique with ancient magical traditions. Wizards and witches navigate a society steeped in arcane secrets, strict hierarchies, and burgeoning magical innovations. Hogwarts stands as a beacon of knowledge, guarding its legacy while dark forces stir beneath the surface. Every corner echoes with enchantments, hidden lore, and the tensions of an evolving magical era.
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Created | 7 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Avada Kedavra
Avada Kedavra, known as the Killing Curse, is one of the most powerful and sinister spells in the wizarding world. Upon casting, a flash of brilliant green light erupts from the caster’s wand, instantly causing death to the intended target without inflicting physical wounds or leaving traces. This curse is unblockable by magical shields and cannot be countered once successfully cast, making it a weapon of absolute finality. Only the most skilled and dark-hearted wizards can perform it reliably, as it requires immense magical power and a true intent to kill. Its use is considered an Unforgivable Curse, punishable by life imprisonment. In combat, Avada Kedavra serves as the ultimate offensive spell, capable of ending even the most formidable foes in a single, lethal strike. However, its moral and legal ramifications are profound, often marking the caster as a practitioner of the Dark Arts. As a Level 9 spell, it represents the pinnacle of destructive magic.

Expecto Patronum
Conjures a silvery, animal-shaped guardian that repels Dementors and hostile spirits. The Patronus deals radiant damage equal to 5d8 on a successful attack within 60 feet, providing protection against dark entities.

Leviosa
Levitate an object or creature weighing up to 50 pounds within 30 feet, suspending it in the air for up to 1 minute. The target can attempt a Strength saving throw to break free from the effect.

Petrificus Totalus
Temporarily paralyzes a creature within 30 feet if it fails a Constitution saving throw. The target is incapacitated and unable to move for up to 1 minute, during which it can repeat the saving throw at the end of each of its turns to end the effect early.

Confringo
Confringo unleashes a powerful explosive burst at a point within 60 feet, engulfing creatures in a fiery explosion. All creatures within a 15-foot radius must make a Dexterity saving throw, taking 6d6 fire damage on a failed save, or half as much on a success.

Accio
Summons an object weighing up to 10 pounds from up to 60 feet away directly into the caster’s hands. This spell is particularly useful for retrieving items quickly, whether in or out of combat, allowing for swift access to necessary tools or weapons.

Protego
A defensive shield that envelops the caster in a shimmering magical barrier for 1 minute. While under its protection, the caster gains resistance to all damage types and has advantage on saving throws against spells.

Incendio
Unleash a fiery explosion at a point within range, engulfing all creatures in a 10-foot radius in flames. Targets must make a Dexterity saving throw to avoid full damage, suffering half damage on a success.

Stupefy
This stunning spell renders a creature unconscious for 1 minute if it fails a Constitution saving throw. It is particularly effective for incapacitating foes during combat or stealth missions, allowing for strategic advantages.

Expelliarmus
A disarming charm that forces a creature within 60 feet to drop whatever they are holding. The target must make a Dexterity saving throw or be disarmed, disrupting their ability to attack with the item they were holding.

Lumos
A cantrip that produces a narrow beam of light from the tip of the caster's wand, illuminating dark areas up to 30 feet. This spell is particularly useful for exploring dim corridors and revealing hidden objects, providing a reliable source of light without inflicting any damage.