The Fungus Among Us

Fantasy
The Fungus Among Us world illustration

Description

Jarad, the Lich Lord, has created a parasitic fungus that transforms the living into his mindless, undead thralls. As his fungal armies rise from the sewers of Ravnica, all the guilds are on the verge of total war. The ancient Guildpact crumbles, threatening to plunge the city into chaos. Heroes must choose a side, navigate treacherous politics, and stop Jarad's blight before Ravnica is lost forever.

Author's Note

The ancient city-plane of Ravnica stands on the brink of collapse. Jarad, the Lich Lord of the Golgari Swarm, has not only re-established his dominance but has unleashed a virulent, necromantic fungus known as the "Svogthir Blight." This parasitic organism infects the living, slowly turning them into fungal-infused undead thralls under his control. As the Blight spreads, the ten guilds, bound by the fragile non-magical Guildpact, lurch toward open conflict. The **Azorius Senate** is in crisis, its rigid bureaucracy failing. They need a mobile task force to quarantine infected areas and combat the undead without resorting to martial law. The **Orzhov Syndicate** is exploiting the fear of the Blight by selling "eternal debt bonds," but a rival faction threatens to seize power. They need the players to root out this rogue group and recover stolen relics. The **Boros Legion** is stretched thin, fighting both the Blight and inter-guild skirmishes. Their guildmaster, Aurelia, considers martial law. They need a specialized strike team to perform targeted missions like destroying key fungal nests without igniting a wider conflict. **House Dimir**, a secret intelligence network, thrives on the chaos. They've discovered Jarad's hidden network and need the players as "ghosts" to assassinate key agents and retrieve intelligence about the Blight's true nature. The **Izzet League**, Ravnica's mad scientists, are fascinated by the Blight. They need the players to retrieve a runaway, self-replicating fungal golem that escaped their lab and is now growing to monstrous proportions. The **Simic Combine**, Ravnica's biologists, view the Blight as an evolutionary test. They need help hunting down a rogue faction, the "Growth-Thieves," who are stealing samples to create their own fungal monstrosities. The **Selesnya Conclave**, a nature-worshiping guild, believes the Blight is a perversion of the natural cycle. They need the players to enter a corrupted grove and defeat a powerful dryad acting as an unwilling host to a sentient fungal heart. The **Gruul Clans**, savage anarchists, see the chaos as a welcome agent of destruction. They need the players to challenge a new leader who is teaching them how to "commune" with the Blight, turning them into living battering rams. The **Golgari Swarm** is in turmoil, as many members are uneasy with Jarad's extreme methods. A faction of rebels seeks to usurp him. They need the players to help them navigate the treacherous Undercity and secure ancient relics that could sever Jarad's control. Finally, the **Cult of Rakdos** sees the situation as the ultimate show. Their leader, Rakdos, is thrilled by the carnage. They need the players to participate in their "grand finale" – a series of gladiatorial combats against the Blight's most powerful creations, a twisted contest to prove their strength

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