The Great Expanse world illustration - Fantasy theme
Fantasy

The Great Expanse

W
WickedWhisper

A land steeped in ancient history and shrouded in mystery, forgotten empires, and lingering magic

Played3 times
Cloned2 times
Created
79 days ago
Last Updated
21 days ago
VisibilityPublic
Aethelburg

Aethelburg

Aethelburg, known as The Pearlescent Port, is the capital city on The Pearl Coast, famed for its pearl industry and fertile plains. Its shimmering architecture made from nacre shells reflects the dawn light, symbolizing its wealth and cultural diversity as a hub for trade between the Kingdom of the Sands and Veridian. It's an independent city growing into a lovely kingdom.

Aetheria Cove

Aetheria Cove

Aetheria Cove is a chilling, crystal-clear body of water nestled between The Glacial Vale and Frostpeak, known for its ethereal beauty and perilous icy depths. It is rarely navigated due to extreme cold, unpredictable ice floes, and local legends of ancient spirits beneath its surface.

Castle of the Sands

Castle of the Sands

The Castle of the Sands is a majestic structure built from shimmering golden sandstone, rising high above the endless dunes. Its towers are adorned with intricate carvings depicting the history of the Kingdom of the Sands, and the air is filled with the scent of exotic spices from the royal kitchens.

City of the Sands of Commerce

City of the Sands of Commerce

The capital of the Kingdom of the Sands, this bustling city thrives on trade, with sprawling markets, caravanserais, and merchant guilds dominating its economy. Its streets are alive with diverse cultures, exotic goods, and constant negotiation under the relentless desert sun.

East Gardens of Veridian Castle

East Gardens of Veridian Castle

The East Gardens of Veridian Castle are a vibrant tapestry of colors, filled with rare and exotic plants that bloom year-round. The air is fragrant with the scent of blossoms, and the gentle sound of trickling water from ornate fountains adds to the serene atmosphere.

Fortress of Silent Steel

Fortress of Silent Steel

A sprawling fortified complex built into the Iron Peak mountains, blending dark stone and iron-reinforced timbers. It serves as the seat of Shogun Kenshin's power, featuring tiered walls, hidden passages, and training grounds carved from living rock.

Frostpeak Mountains

Frostpeak Mountains

A towering mountain range northeast and east of The Frostwood Reach, capped with perpetual snow and ice, often shrouded in blizzards. It is the heartland of the Goliath clans, featuring ancient trails and hidden clanholds carved into the rock, resonating with ancestral chants.

Gilded Mirage Cavern

Gilded Mirage Cavern

A vast cave at the desert-mountain border, filled with glittering treasures and guarded by the Kingdom of the Sands' elite sentinels. The cavern's riches include gold, jewels, and ancient artifacts from lost desert civilizations.

Kingdom of Veridian

Kingdom of Veridian

The kingdom of Veridian is a vibrant hub of culture and trade, characterized by its stunning architecture adorned with blooming gardens. The streets are alive with the sounds of music and laughter, as nobles and aspiring artists gather to share their talents and innovations in art and performance. The kingdom of veridian has gorgeous architecture with blooming gardens and plants, and bustling trade. It's a hub for cultural innovation and draws people from all over to participate in it's art and music. It's an upscale area in it's own renaissance, drawing rich nobles and aspiring peoples to live here. The kingdom was focused on war for many generations, but after the disappearance of their ancient army of Eldritch knights the focus shifted to trade which caused it to flourish and thrive.

Kingdom of the Sands

Kingdom of the Sands

The Kingdom of the Sands is the dominant power on the desert continent of Solaria, its influence felt across the sweeping dunes and within the scattered oases. The kingdom has cultivated a rich culture shaped by the unique challenges and beauty of its environment, including a deep fascination with the stars under the clear desert skies. Ancient ruins, remnants of past civilizations, dot the landscape, offering both mystery and potential knowledge. Resilient communities thrive in the oases, forming vital nodes within the kingdom's reach and contributing to its overall character. The rule is not singular but a partnership. King and Queengovern as a unit. Baram's firm hand provides stability and order. Zahara's fluid diplomacy and captivating presence navigate foreign relations and trade, expanding the kingdom's reach and influence. They hold court together, debate decisions openly, and present a united front to both their people and the world.

Mirewood Settlement

Mirewood Settlement

A hardy, isolated community on the edge of the Voodoo Swamp, built from swamp timber. Inhabitants are hunters, trappers, and prospectors living in constant vigilance against swamp dangers and mystical phenomena.

New Area

New Area

Royal Training Grounds

Royal Training Grounds

A vast expanse of sandy terrain dotted with various training stations, including archery ranges, sparring pits, and obstacle courses. The air is filled with the sounds of clashing swords and the shouts of instructors, as soldiers hone their skills under the watchful eyes of their commanders.

Sand and Sail District

Sand and Sail District

A vibrant dockside district where desert caravans meet maritime traders, bustling with commerce and cultural exchange. The area thrives on the fusion of desert goods and sea-faring supplies, creating a unique marketplace.

Serpent's Scale Sea

Serpent's Scale Sea

A vast sea with a shimmering surface that glistens like dragon scales, believed to be formed from a water dragon's shed scales, but actually a natural phenomenon caused by unique mineral deposits and light refraction.

Servants' Quarters

Servants' Quarters

Nestled just outside the Castle of the Sands, the Servants' Quarters is a bustling neighborhood where the families of castle staff reside. The area is characterized by modest homes, communal gardens, and lively markets, reflecting the hardworking spirit of its inhabitants.

Solaria

Solaria

Solaria, the map's distinct desert continent, lies beneath immense, often unclouded skies that reveal a breathtaking panorama of stars and celestial events, deeply influencing the cultures that dwell here. Its terrain is a dramatic expanse of towering, wind-carved dunes and life-sustaining oases, scattered with the enigmatic, sun-baked ruins of a once-great civilization. To the north, formidable mountain ranges ascend sharply, cradling a remarkably prosperous mine whose wealth and activity provide a stark contrast to the surrounding aridity. The unique clarity of the desert air and the vastness of the night sky foster a profound appreciation and study of astronomy

The Azure Promenade

The Azure Promenade

A vibrant district nestled in the Sands of Commerce, known for its azure-hued architecture and bustling markets, theaters, and taverns that attract travelers and merchants alike.

The Copper Crowds

The Copper Crowds

A densely packed district in the sands of commerce, home to laborers, recent immigrants, and transient workers struggling to make ends meet. The area is less organized but vibrant, filled with bustling markets, cramped housing, and a palpable sense of community despite the hardships.

The Emerald Lake

The Emerald Lake

A massive freshwater lake with shimmering emerald-green waters, located deep within an ancient, untouched forest. The lake's size creates a unique microclimate, and its pure waters are rumored to have minor healing properties, attracting rare wildlife and hidden fey enclaves.

The Faded Quarter

The Faded Quarter

A small, dilapidated slums district located in the Sands of Commerce, known for its faded glory and struggling inhabitants.

The Frostwood Reach

The Frostwood Reach

A lush, temperate forest valley nestled between the icy slopes of The Glacial Vale and the towering peaks of Frostpeak, where warm breezes meet icy mountain air, creating a vibrant ecosystem of ancient trees and glacial rivers.

The Glacial Vale

The Glacial Vale

A high-altitude, perpetually snow-covered mountain range with thin air and profound silence, home to stoic Goliath clans and rare cold-adapted flora and fauna. Jagged ice-sheathed peaks and deep crevasses dominate the landscape, with legends of ancient beings slumbering in the glaciers.

The Glacier Maw

The Glacier Maw

A vast, hidden cavern system deep within Frostpeak, accessible only through perilous icy passages. The Maw's chambers are carved by ancient ice, echoing with dripping meltwater, and rumored to be a sacred Goliath site or tomb of a legendary chieftain, now inhabited by fierce creatures or something older and colder.

The Great Expanse

The Great Expanse

The Great Expanse is a vast, rugged landscape filled with the remnants of forgotten empires and ancient magic. Scholars and adventurers alike are drawn to its mysterious ruins, where whispers of primordial forces linger in the air, waiting to be discovered.

The Guildsman's Green

The Guildsman's Green

A bustling, well-ordered district in the sands of commerce, home to skilled laborers, mid-level merchants, artisans, scribes, and castle administrators. It bridges the gap between the wealthy Oasis Estates and the poorer quarters, reflecting a comfortable but industrious lifestyle.

The Harvest Downs

The Harvest Downs

A fertile expanse of rolling hills and verdant plains, nourished by rivers from the Verdant Spires, known as the breadbasket of the southern Great Expanse. It features rich farmlands, numerous small agricultural villages, and is a vital yet contested territory prone to banditry, water disputes, and occasional wilderness incursions.

The Iron Peak Shogunates

The Iron Peak Shogunates

A secluded, rugged mountainous region in the northern Great Expanse, home to disciplined warrior lords and their samurai clans, known for their strict code of honor and mastery of the Way of the Iron Blade.

The Oasis Estates

The Oasis Estates

A wealthy and exclusive residential district known for its luxurious mansions, lush gardens, and private oases. It is home to the city's elite, featuring high walls, guarded gates, and serene water features that create a tranquil atmosphere.

The Pearl Coast

The Pearl Coast

A pristine coastal region known for its exceptional pearls and fertile plains, serving as a vital trade hub for the Kingdom of the Sands. The area features a prosperous port city that manages pearl exports and agricultural goods distribution.

The Serpent's Tongue

The Serpent's Tongue

A shallow, winding waterway that requires careful navigation due to hidden sandbanks and sudden bends, connecting the sheltered Whispering Cove to the vast Serpent's Scale Sea.

The Shaded March

The Shaded March

A vast, untamed wilderness on the western edge of The Great Expanse, filled with dense, shadowy forests and rugged terrain. It is sparsely inhabited by trappers, hermits, and outlaws, with rumors of ancient predators and hidden magical sites.

The Sunken Peaks Forest

The Sunken Peaks Forest

A vast, ancient forest in the eastern Great Expanse, marked by low, forest-covered mountains and deep valleys. It is home to monstrous beasts, unique flora, and ruins of lost civilizations, with legends of enormous magical trees and sentient forest spirits guarding its secrets.

The Sunkenwood Wilds

The Sunkenwood Wilds

An ancient, dense forest with a thick canopy that creates a twilight ambiance. The terrain features moss-covered depressions and is home to elusive beasts and reclusive communities, with rumors of ancient ruins and wild fey deeper within.

The Triad Expanse

The Triad Expanse

The Triad Expanse is a formidable mountain range north of Solaria, characterized by three prominent, interconnected peaks that give the region its name. These towering mountains feature rugged slopes, deep valleys carved by ancient glaciers and rushing rivers, and high-altitude plateaus. The climate here is significantly cooler and more varied than the desert to the south, with potential for snow-capped summits, alpine forests, and windswept passes. The region is likely rich in natural resources, including minerals and timber, and the challenging terrain would make it a natural home for hardy races like goliaths, who might live in nomadic herds or establish strongholds in defensible locations. Adventurers might find opportunities in exploring hidden caves, ancient trails, and the territories of the various inhabitants.

The Velvet Veil

The Velvet Veil

A bustling, shadowy quarter in the Sands of Commerce known for its gambling dens, burlesque shows, sketchy bars, and brothels, offering a mix of allure and danger with hidden discreet adventures.

The Verdant Spires

The Verdant Spires

A majestic range of towering mountains covered in lush, ancient temperate forests. Known for abundant wildlife, rich timber, clear springs, and isolated peaceful communities within the deep woods.

The Veridian Gems

The Veridian Gems

A smaller, geologically distinct mountain range connected to The Verdant Spires, claimed by the Kingdom of Veridian. Known for its unique colorful stones and minerals essential to the kingdom's renowned arts and architecture, mined with precise magical and artisanal techniques to preserve their beauty.

The Whispering Sea

The Whispering Sea

The Whispering Sea, bordering the eastern edge of the desert continent of Solaria, is characterized by its often tranquil surface, which can belie hidden currents and unpredictable squalls. Its name comes from the way the wind whispers across its open expanse and through the coastal dunes. Along the Solarian coast, you might find everything from shallow, sandy shores near oases that extend towards the water, to more rugged, rocky outcroppings further along. Trade routes likely navigate these waters, connecting coastal settlements and potentially venturing further out. The sea may also be home to unique marine life adapted to the warmer temperatures near the desert, and perhaps even the remnants of shipwrecks from those who underestimated its subtle dangers.

Veridia Magna

Veridia Magna

Veridia Magna, the Gilded City, is the cultural and artistic heart of the Kingdom of Veridian, renowned for its unique architecture blending Veridian Gems stone with living plants and cascading mountain spring waterfalls. It hosts prestigious academies of art, music conservatories, and architectural guilds, attracting scholars and artists from across the Great Expanse.

Veridian Castle

Veridian Castle

The Central area of Veridian Castle is a magnificent internal structure adorned with opulent architecture, featuring soaring ceilings and intricate carvings. Lush, blooming plants cascade from every corner, filling the air with a sweet fragrance and creating a serene atmosphere that invites exploration and wonder.

Veridian Castle Entrance

Veridian Castle Entrance

The entrance to Veridian Castle is a vibrant gateway adorned with lush greenery and colorful flowers. It serves as a serene passageway connecting the East and West castle gardens, inviting visitors to explore the beauty within.

Veridian Castle Grounds

Veridian Castle Grounds

The expansive grounds of Veridian Castle are a blend of lush gardens, manicured lawns, and ancient trees. Stone pathways wind through vibrant flower beds, leading to various points of interest, including a serene pond and a towering statue of a forgotten hero.

Voodoo Marsh

Voodoo Marsh

A treacherous swamp filled with thick fog, twisted trees, and murky waters. It is rumored to be the lair of a vile voodoo priestess who guards untold treasures, with few survivors able to recount their encounters.

West Gardens of Veridian Castle

West Gardens of Veridian Castle

The West Gardens of Veridian Castle are a vibrant tapestry of colors, filled with rare and exotic plants that bloom year-round. The air is fragrant with the scent of blossoms, and the gentle sound of water from ornate fountains adds to the serene atmosphere.

Whispering Cove

Whispering Cove

A large, marshy brackish water body connected to the Serpent's Scale Sea by a wide, shallow tidal channel, known for its soft, mournful wind and tide sounds. The cove supports unique aquatic plants and diverse birdlife, serving mainly small fishing vessels and those seeking concealment due to its shallow, less defined shores.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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