The Ironclad Tankard is a fortress-like tavern on a war-torn frontier.
Played | 15 times |
Cloned | 0 times |
Created | 89 days ago |
Last Updated | 73 days ago |
Visibility | Public |
Alchemist
Alchemists are masterful scholars of transformation and experimentation, blending science and magic to craft potions, transmute materials, and unlock the secrets of nature. Their symbol represents the balance between creation and discovery, reflecting their pursuit of knowledge and mastery over matter.
Merchant
Resourceful traders, skilled negotiators, and shrewd entrepreneurs, Merchants thrive on their ability to acquire, trade, and sell goods. They navigate markets and social circles with ease, leveraging their wit and charisma to strike favorable deals or uncover valuable opportunities.
Enchanter
The Enchanter is a master of imbuing objects with magical properties, weaving arcane energies into items, weapons, and even the environment itself. They are the craftsmen and craftswomen of the arcane world, capable of enhancing ordinary materials and transforming them into powerful artifacts, potions, or cursed relics. While some Enchanters specialize in infusing objects with protective wards or elemental powers, others focus on crafting cursed objects or using their skills to manipulate fate a
Blacksmith
The Blacksmith is a master artisan specializing in the crafting, repairing, and enhancing of weapons, armor, and tools. Through the use of heat, metal, and anvil, Blacksmiths shape raw materials into items of great utility and power. They possess a deep knowledge of metallurgy and craftsmanship, often combining their physical strength with precise technique. Blacksmiths can imbue their creations with magical properties, making them valuable assets to adventurers.
Hellbound Vanguard
The Hellbound Vanguard is a warrior forged by an infernal pact with the rulers of the Nine Hells. This class wields both hellish magic and martial prowess with deadly efficiency. These individuals are chosen—or cursed—by the kings of the underworld, granted powers that blend devastating melee combat with forbidden infernal sorcery. Their bodies are marked by the pact, often with glowing sigils or scars that radiate hellfire when they unleash their abilities.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.