The Ironclad Tankard world illustration - Fantasy theme
Fantasy

The Ironclad Tankard

Y
Yzortama

The Ironclad Tankard is a fortress-like tavern on a war-torn frontier.


Author's Note: The Ironclad Tankard is designed to be a haven for those who have spent their lives fighting, whether in the trenches or on the open battlefield. It serves as a perfect location for characters seeking to rest, plot, or find mercenary work. With a robust and almost mythical atmosphere, it offers a setting for roleplay involving camaraderie, brawls, and opportunities for heroics. This tavern caters to the bold, and those who find themselves here must prove themselves either through their words, deeds, or sheer strength. Suggested Themes for Adventures: - Mercenary contracts or bounty hunting opportunities - Tournaments or challenges held within the tavern for gold and glory - Espionage and covert missions that take root in the tavern’s shadows - Fights between rival factions of adventurers, with stakes that could change the balance of power in nearby lands Feel free to use this tavern as a foundation for stories centered around warriors, camaraderie, and the rougher side of adventuring life.
Played15 times
Cloned0 times
Created
95 days ago
Last Updated
79 days ago
VisibilityPublic
Wall of Force
EvocationLevel 5
Wall of Force

Description

An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick. It lasts for the duration. If the wall cuts through a creature's space when it appears, the creature is pushed to one side of the wall (your choice which side). Nothing can physically pass through the wall. It is immune to all damage and can't be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.

Spell Details
Level5
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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