The Shattered Emerald world illustration - Fantasy theme
Fantasy

The Shattered Emerald

O
Oriest

The Land of Oz


Author's Note: The Land of Oz, a magical realm divided into four countries (Munchkin Country, Winkie Country, Gillikin Country, Quadling Country) surrounding the central Emerald City. It’s been decades since Dorothy’s visits, and Oz is in turmoil. The Emerald City’s heart—a massive emerald powering its magic—has shattered, scattering fragments across the land. Without it, Oz’s enchantments weaken, borders fray, and ancient evils stir. The players, a band of unlikely heroes, must recover the fragments, navigate warring factions, and decide Oz’s fate.
Played1 times
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Created
13 days ago
Last Updated
13 days ago
VisibilityPublic
Knight
Melee

Knight

Knights are noble warriors bound by a code of honor, wielding heavy armor and formidable weapons. They excel in both offense and defense, inspiring allies and striking fear into their foes with their unwavering resolve and martial prowess.

Noble
Melee

Noble

Nobles are charismatic leaders and skilled diplomats, wielding their influence to command respect and loyalty. They excel in social situations, using their wealth and connections to manipulate events in their favor, while also being capable of holding their own in combat when necessary.

Dog Scout
Melee

Dog Scout

The Dog Scout is a loyal and adventurous class that embodies the spirit of exploration and companionship. With heightened senses and a knack for survival, they excel in tracking, scouting, and supporting their allies, using their unique bond with nature and animals to navigate the wilderness and uncover hidden paths.

Wicked Witch
d8
Spellcaster

Wicked Witch

The Wicked Witch is a master of dark magic and cunning, wielding spells that manipulate the forces of nature and the minds of others. With a blend of arcane knowledge and sinister charm, they can curse foes, brew potent potions, and summon eerie familiars to do their bidding, all while cloaked in an aura of malevolence.

Tinker
Melee

Tinker

The Tinker is a master of invention and craftsmanship, blending magic and mechanics to create wondrous devices and gadgets. With a knack for improvisation, they can repair, modify, and construct tools that aid their allies and confound their enemies, making them invaluable in both combat and exploration.

Wizard
d8
Spellcaster

Wizard

Learned mages who study and cast spells from spellbooks.

Warlock
d8
Spellcaster

Warlock

Spellcasters bound by a pact to supernatural entities.

Sorcerer
d8
Spellcaster

Sorcerer

Innate spellcasters with magical bloodlines.

Rogue
Melee

Rogue

Stealthy, dexterous adventurers skilled in evasion and subterfuge.

Ranger
d8
Spellcaster

Ranger

Skilled hunter and tracker, proficient with ranged attacks.

Paladin
d8
Spellcaster

Paladin

Holy warriors imbued with divine magic.

Monk
Melee

Monk

Master of martial arts, using inner force and agility.

Fighter
Melee

Fighter

Skilled in martial arts, versatile with weapons and armor.

Druid
d8
Spellcaster

Druid

Shapeshifting spellcasters connected to nature.

Cleric
d8
Spellcaster

Cleric

Divine spellcasters devoted to a deity, able to heal and harm.

Bard
d8
Spellcaster

Bard

Musical mages with a wide range of abilities and spells.

Barbarian
Melee

Barbarian

Masters of brute force, harnessing their rage to deliver powerful blows.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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