
The Land of Oz
Played | 1 times |
Cloned | 0 times |
Created | 13 days ago |
Last Updated | 13 days ago |
Visibility | Public |

Knight
Knights are noble warriors bound by a code of honor, wielding heavy armor and formidable weapons. They excel in both offense and defense, inspiring allies and striking fear into their foes with their unwavering resolve and martial prowess.
Noble
Nobles are charismatic leaders and skilled diplomats, wielding their influence to command respect and loyalty. They excel in social situations, using their wealth and connections to manipulate events in their favor, while also being capable of holding their own in combat when necessary.

Dog Scout
The Dog Scout is a loyal and adventurous class that embodies the spirit of exploration and companionship. With heightened senses and a knack for survival, they excel in tracking, scouting, and supporting their allies, using their unique bond with nature and animals to navigate the wilderness and uncover hidden paths.

Wicked Witch
The Wicked Witch is a master of dark magic and cunning, wielding spells that manipulate the forces of nature and the minds of others. With a blend of arcane knowledge and sinister charm, they can curse foes, brew potent potions, and summon eerie familiars to do their bidding, all while cloaked in an aura of malevolence.
Tinker
The Tinker is a master of invention and craftsmanship, blending magic and mechanics to create wondrous devices and gadgets. With a knack for improvisation, they can repair, modify, and construct tools that aid their allies and confound their enemies, making them invaluable in both combat and exploration.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.