Fantasy
A race to find the Scribe’s writings and perform the Rite of the Ashen Quill
Author's Note: Valthora is a fractured continent centered on the Ashen Crown, a volcanic mountain range with fiery peaks glowing in red and orange, its calderas pulsing with arcane energy. Surrounding it are five regions: the Ashborn Plains (North), a windswept expanse of ashen grass and jagged ridges; the Emberfall Wastes (Northwest), a desolate plain of cracked, sulfurous earth in sickly yellow-green; the Crimson Hollows (Northeast), a maze of red-stained canyons with an air of tension; the Shattered Coast (Southwest), a stormy shoreline of shipwrecks and leviathan bones in muted blues; and the Eldergrove Veil (Southeast), an enchanted forest of towering trees and vibrant wildlife, shrouded in mist with greens and golds. Once a unified kingdom, Valthora was torn apart by a cataclysm tied to the Scribe, a mysterious figure whose actions unleashed the Ashen Crown’s fury, leaving the land scarred and divided. Now, factions like the zealous Order of the Scribe, the fierce Ashborn Clans, the bloodthirsty Crimson Pact, the sea-faring Tideborn Covenant, and the protective Guardians of the Veil vie for control. A hidden power linked to the Scribe’s legacy drives conflict, with ancient writings and a forgotten ritual at the heart of their struggle, threatening to either heal or destroy Valthora. The land itself, hostile and alive with dark energy, challenges all who seek to shape its fate in this gothic fantasy realm.
Played | 7 times |
Cloned | 0 times |
Created | 63 days ago |
Last Updated | 10 days ago |
Visibility | Public |
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Tiefling
Infernal heritage with a natural affinity for dark magics.
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Human
The most versatile and varied of races, without specific strengths or weaknesses.
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Half-Orc
Brute strength combined with human adaptability.
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Halfling
Small, nimble and resourceful, able to easily evade danger.
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Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
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Gnome
Small, curious, and inventive, skilled in arcane arts.
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Elf
Graceful and wise, with an affinity for nature and magic.
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Dwarf
Stout and strong, skilled in metalwork and masonry.
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Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.