Description
Velkaris is a world split down its spine. Long ago, dragons shattered the land in a war of dominion, creating the Rift—a living wound of unstable magic dividing light from shadow. To the west, the Dawnbound Realms raise dragon riders at Wyrmsguard Academy. To the east, the Umbral Dominion forges assassins within Nighthold Citadel. Dragons still choose sides. Mortals pay the price. Ancient powers stir, cults whisper, and the next war may finish what the last began.
Author's Note
This campaign is built for players who enjoy dark fantasy, worldbuilding, political intrigue, dragon lore, dangerous exploration, and character-driven choices. You can play noble schemers, assassins, scholars, dragon riders, wanderers, or survivors caught between greater powers. Your choices shape the world.
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