
Veyrath is an ancient world governed by the forces of magic.
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Created | 66 days ago |
Last Updated | 9 days ago |
Visibility | Public |
Zombies
Zombies – Cursed undead with lingering magical affinities.
Vampires
Vampires – Nocturnal beings that wield Darkness, Blood, or Nightmare magic.
Treants
Treants – Giant sentient trees, deeply connected to Nature magic.
Skeletons
Skeletons – Undead warriors animated by necromantic arts.
Orcs
Orcs – Strong warriors with an affinity for Earth and Fire magic.
Merefolk
Merefolk – Ocean dwellers with Water, Ice, or Storm magic.
Humans
Humans – Versatile and adaptable, possessing varied magical abilities.
Goblins
Goblins – Clever tricksters, often attuned to Illusion or Explosion magic
Giants
Giants – Towering beings with Earth, Gravity, or Storm magic.
Elves
Elves – Long-lived, graceful, and attuned to nature and magic.
Dryads
Dryads – Spirit-bound guardians of the forests.
Dragons
Dragons – Ancient beings possessing multiple magical affinities.
Draconians
Draconians – Hybrid dragon-humanoids, inheriting elemental powers.
Demons
Demons – Fiendish entities, masters of chaos and power.
Demi-Gods
Demi-Gods – Rare offspring of gods, born with immense magic.
Angels
Angels – Divine beings embodying Light, Solar, or Lunar magic.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.