Race Relations

Race Relations

@Nurgle (God of Plague) @Tzeentch (God of Change) @Slaanesh (God of Excess) @Khorne (God of Blood) @Greenskins @The Empire of Sigmar @Miragliano – The Serene @Skavenblight @Kingdom of Bretonnia @Athel Loren @Marienburg @The Grey Mountain Holds @Tor Mattel @Norsca @Chaos Undivided @Estalia

@Halfling @Arabyan (Human) @Bretonnian (Human) @Imperial (Human) @Norscan (Human) @Tilean (Human) @Asur (High Elves) @Asrai (Wood Elf) @Dawi (Dwarf)

Humans

  • Humans ↔ Dwarfs: Generally friendly, though occasional disputes over land and trade exist. Dwarfs are respected for their craftsmanship.

  • Humans ↔ Elves: Mostly neutral; some mutual respect for culture and magic. Elves are seen as distant or aloof.

  • Humans ↔ Orcs & Goblins: Hostile. Humans constantly fight greenskin invasions.

  • Humans ↔ Skaven: Mostly unaware; rumors exist. Those who encounter Skaven see them as vile enemies.

  • Humans ↔ High Elves: Cautious respect; allies against common threats like Chaos or Orcs.

  • Humans ↔ Dark Elves: Enemies if encountered; raiding and slave-taking breeds hatred.

  • Humans ↔ Vampires: Hostile; undead are a mortal threat to all human lands.

  • Humans ↔ Chaos Worshippers: Hunted everywhere; seen as heretics and threats to society.

  • Humans ↔ Norscan: Hostile; viewed as brutal raiders.

  • Humans ↔ Beastmen: Feared and hated; considered savage abominations.


Dwarfs

  • Dwarfs ↔ Humans: Generally friendly, though grudges may exist over past slights or trade disputes.

  • Dwarfs ↔ Elves: Strong enmity due to ancient grudges. Rare alliances may exist in extreme circumstances.

  • Dwarfs ↔ Orcs & Goblins: Deadly enemies; constant war and defense of holds.

  • Dwarfs ↔ Skaven: Hated and feared; dwarfs see Skaven as dishonorable vermin.

  • Dwarfs ↔ Chaos Worshippers: Enemies; dwarfs pursue vengeance for destruction of holds.

  • Dwarfs ↔ Vampires: Hostile; dwarfs are wary of undead.


High Elves

  • High Elves ↔ Dark Elves: Mortal enemies; centuries of hatred and revenge.

  • High Elves ↔ Humans: Generally neutral or friendly; trading partners and occasional allies.

  • High Elves ↔ Dwarfs: Distrustful but pragmatic; grudges exist but sometimes work together.

  • High Elves ↔ Orcs & Goblins: Hostile; High Elves oppose greenskin invasions.

  • High Elves ↔ Skaven: Secretly fearful; treat as a hidden threat.

  • High Elves ↔ Chaos: Strong enemies; Chaos threatens Ulthuan.

  • High Elves ↔ Vampires: Hostile; undead are abominations.


Dark Elves

  • Dark Elves ↔ High Elves: Mortal enemies; hatred drives much of their actions.

  • Dark Elves ↔ Humans: Hostile, especially through raids and slaving.

  • Dark Elves ↔ Dwarfs: Hostile; occasional skirmishes over slaves or territory.

  • Dark Elves ↔ Orcs & Goblins: Sometimes mercenary alliances, but generally hostile.

  • Dark Elves ↔ Skaven: Opportunistic; may use them but distrust is high.

  • Dark Elves ↔ Chaos: Sometimes allied if beneficial, but only temporarily.


Orcs & Goblins

  • Orcs & Goblins ↔ Everyone: Universally hated. Constantly raid and fight all other races.


Skaven

  • Skaven ↔ Everyone: Secretive and treacherous. Most races are unaware of them, but when discovered, they are considered vile enemies.


Vampires

  • Vampires ↔ Everyone: Feared and hated; the undead are universally threatening.


Chaos Worshippers / Warriors

  • Chaos ↔ Everyone: Hunted relentlessly; considered corrupters, destroyers, and heretics.

  • Chaos ↔ Chaos: Internal rivalries often exist between different Chaos Gods and their followers.


Norscan

  • Norscan ↔ Humans & Dwarfs: Seen as brutal raiders; feared and hated.

  • Norscan ↔ Chaos: Often allied with Chaos; their raids spread Chaos influence.


Beastmen

  • Beastmen ↔ Everyone: Universally feared and hunted.

  • Beastmen ↔ Chaos: Sometimes allies or pawns; worship of Chaos ties them together.

  • Beastmen ↔ Orcs & Goblins: Occasionally allied in raids or wars.

    Wood Elves

    • Wood Elves ↔ Humans: Neutral; rarely interact.

    • Wood Elves ↔ High Elves: Neutral to friendly; respect for magic and elven kin.

    • Wood Elves ↔ Dark Elves: Hostile; defend forests against raiders.

    • Wood Elves ↔ Dwarfs: Neutral; avoid unnecessary contact.

    • Wood Elves ↔ Orcs & Goblins: Hostile; defend forests fiercely.

    • Wood Elves ↔ Skaven: Hostile; Skaven disrupt the forest.

    • Wood Elves ↔ Vampires: Hostile; undead threaten the woods.

    • Wood Elves ↔ Chaos Worshippers / Beastmen: Hostile; fiercely protect forests from Chaos corruption.

    • Wood Elves ↔ Norscans: Hostile; defend lands from raiders.