This is a custom adaptation of Waterdeep. Designed for narrative-rich, exciting experience.
Played | 12 times |
Cloned | 2 times |
Created | 12 days ago |
Last Updated | Yesterday |
Visibility | Public |

Description
The Zhent Martial Arts Adept is a skilled combatant devoted to the Zhentarim cause, using their agility and martial prowess to outmaneuver opponents and strike with precision. They embody the discipline of martial arts, believing in the leadership of Manshoon and employing their skills to further the goals of the Zhentarim.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Halfling |
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dart Throw
The adept throws a dart at a target within 20 feet, making a ranged attack that deals 1d4 + Dexterity modifier piercing damage.
Flurry of Blows
After taking the Attack action, the adept can spend 1 ki point to make two unarmed strikes as a bonus action.
Martial Arts Strike
The adept makes an unarmed strike against a target within reach, dealing 1d8 + Dexterity modifier damage.
Step of the Wind
The adept can spend 1 ki point to take the Disengage or Dash action as a bonus action on their turn.