Franz 2.0.1 - Better OOC correction handling + Lore Sync

Lore Sync
You can now sync all the new lore from world builders into your existing campaigns! To sync Lore, from the world tab in your campaign, click on the + icon next to lore and then ‘Sync with World’

The select the new lore pages you want to bring in.

Please note that if you’re a world builder, you can push lore from a campaign back to your world, but it will not correctly link @mentions in lore pages. For world builders, we recommend adding lore to the world directly and then pulling it into any campaigns for testing for the best @mentions support.
Improved OOC correction handling
When notifying corrections to Franz, he’ll now do a better job at updating his context blocks and any relevant game state. Please note that while it’s okay to correct Franz for a few messages, prolonged arguments and corrections will tend to make the experience worse as his chat history will lose context of the campaign as it’s filled with corrections. To learn more about how to better get Franz on track, check out this article.
Other Fixes and Improvements
Improved accuracy of correct dialogue tags (Franz is more likely to pick the right NPCs when they are talking). If you still see Franz picking the wrong NPC for dialogue, please submit a bug report and event ID!
Improved reliability of generating quests with AI. If you still run into an issue generating quests, please submit a new bug report and we’ll take a look!
Made “Generate With AI” 30-50% faster, especially for quests.
Fixed an issue where some quests were unable to be deleted.
Fixed an issue where monsters were not appearing at some POIs when starting a campaign.
Fixed issue in the POI form where it would not let you save without a faction.
Fixed issue where avatars would show a split view on Firefox.
Fixed issue where you could not delete campaigns you were invited to and not the host of. You can now leave campaigns you were invited to.
Fixed an issue where 5e monsters and items were showing in the POI entity placer when 5e defaults were off.
Fixed an issue where you couldn’t see the profile quick display from the campaign sidebar on mobile devices.
Fixed an issue where editing a campaign lore page and clicking another lore page would bring over the edit state.
Franz 2.0 Demo Video
If you haven’t seen it already, here’s a quick video that shows off some of the new features from Franz 2.0
What’s coming up
The rough plan is for the next few weeks we’ll be focused on catching up on bug reports, back of house things like updating our landing page, adding QoL features, filling in small feature gaps like having NPCs generated with spells, and tuning and addressing feedback to Franz 2.0. Expect smaller and more frequent updates like this one while we’re in this phase for the next few weeks.
If you’ve been having any issues with the Franz 2.0 update, please drop a bug report for the issue along with event IDs so we can tune it and make it better for you.
As we work through these things, we’ll also be doing some reprioritization of the roadmap.
Thanks for playing ya’ll and happy adventuring!