Map & Combat Improvements + Fixes
10/4/2024By Friends & Fables

Map Upgrades
- Added the map sidebar to make it easier to search and select map entities.
- Added a new “Map Image” field to the area forms, this will show up as image overlays on your maps!
- Character and POI images now show up on the maps as well.
- You can toggle images on/off by clicking the image button in the bottom right corner of the map.
- When you click a spot with overlapping areas, both will appear in the modal so it’s easier to access deeply nested areas
- Greatly improved map performance, it should feel buttery smooth now!
- Fixed a bug where map would be really laggy on close zooms
- Fixed a bug where the map in a new world would freeze
The image overlays also work in the mini-map while you’re playing your campaigns to give more context as to where you are in the world. Excited to see how your worlds evolve with these improvements!

Combat
- NPCs now prefer to use their available spells and equipped items when in combat.
- Fixed a bug where when an NPC defeated an enemy, the enemy would still perform their next turn.
- Fixed a bug causing errors when winning encounters.
- Fixed a bug where XP gains weren't being shown when an NPC defeated an enemy.
General Fixes & Improvements
- Fixed an issue where item stat bonuses weren't applying to skill checks or carrying capacity.
- In homebrew worlds, Franz is more likely to use custom races and classes when generating a character.
- Fixed a bug causing an error when saving items with bonuses.