Patch Notes 25.40 - Refreshed Faladrim, OOC & Character Generation Upgrades

Hey friends,
In this update we gave a small update to OOC mode, improved character generation, refreshed Faladrim, and included some more fixes.
Franz
In OOC mode, Franz can now create simple races, classes, factions, and spells.
We’ve adjusted the character generation after hearing feedback that it was too aggressive and creating too many non important characters. Franz should now only generate new characters when they are named, and should rarely generate unnamed characters.
Franz should now create less duplicate context blocks that overlap with existing context blocks after performing research. New context blocks generated by AI are also less likely to include notes about no information being found.
Fixed an issue where Franz wasn’t reading spell descriptions when spells were cast.
Platform
Fixed an issue where generated attack spells weren’t being created with damage rolls.
Touched up the UI on the world screen to reduce layout shift while a world is loading.
Fixed an issue on the campaign world overview tab where the wrong total counts were shown for the carousel sections.
You can now click to edit a world’s description while in a campaign.
Faladrim
We’ve completely revamped Faladrim, our oldest and most loved original world. Our goal here was to expand and improve it with new artwork, entities, and lore. We recommend starting a fresh campaign to try it out!
Greatly expanded the map, with eight new areas and a ton of new POIs!
27 pages of lore
8 new factions
Completely refreshed artwork
Two new one shots for you to jump right in:
Play Wardens in Training
Play Search And Stew
We hope you enjoy this update. More to come on character-specific memory soon!