Это мир классического средневекового фентези. В мире Есть несколько десятков различных королевств, и множество рас. Раньше тут были и другие королевства, чьи руины иногда можно встретить. Есть всего один континент, с топким Великим болотом, в центре, и множеством более мелких болот вокруг, отделённых лесами и равнинами от Великого болота. Великое болото, пусть и принадлежит странам, но там почти никто не живёт в отличии от други мест,
Played | 2 times |
Cloned | 2 times |
Created | 9 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
You make an area within range magically secure. The area is a cube that can be as small as 5 feet to as large as 100 feet on each side. The spell lasts for the duration or until you use an action to dismiss it. When you cast the spell, you decide what sort of security the spell provides, choosing any or all of the following properties: - Sound can't pass through the barrier at the edge of the warded area. - The barrier of the warded area appears dark and foggy, preventing vision (including darkvision) through it. - Sensors created by divination spells can't appear inside the protected area or pass through the barrier at its perimeter. - Creatures in the area can't be targeted by divination spells. - Nothing can teleport into or out of the warded area. - Planar travel is blocked within the warded area. Casting this spell on the same spot every day for a year makes this effect permanent.
Level | 4 |
Range | 120 |