The Sword Coast diverse and dangerous region in Faerûn, featuring bustling cities, varied landscapes
Played | 0 times |
Cloned | 1 times |
Created | 71 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Size | Gargantuan |
Type | Dragon |
CR | 17 |
XP | 18000 |
Languages | Aquan, Draconic |
Armor Class | 20 |
HP Range | 132 - 550 (Avg: 341) |
Damage Vulnerabilities | None |
Damage Resistances | |
Damage Immunities | None |
Condition Immunities | None |
strength
25
dexterity
10
constitution
20
intelligence
10
wisdom
12
charisma
12
Bite
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
Claw
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Multiattack
The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.
Steam Breath
The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.
Tail
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.