A world, mostly divided by ghosts and ghost hunters, but some live between. Which side are you on?
Played | 0 times |
Cloned | 0 times |
Created | 58 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Containment Unit
A robot designed to absorb and contain evil energy, spirits, ghosts, and anything ethereal with malicious intent. It can then use that evil energy to cast spells.
Ghost
A ghost is the soul of a once-living creature, bound to haunt a location, creature, or object from its life.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Bard
Musical mages with a wide range of abilities and spells.
Sorcerer
Innate spellcasters with magical bloodlines.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Druid
Shapeshifting spellcasters connected to nature.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Warlock
Spellcasters bound by a pact to supernatural entities.
Wizard
Learned mages who study and cast spells from spellbooks.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.