Fantasy
A coastal settlement and a budding kingdom in a newly discovered continent.
Author's Note: Based on the Humblewood Setting by Hitpoint Press.
Played | 0 times |
Cloned | 0 times |
Created | 59 days ago |
Last Updated | 55 days ago |
Visibility | Public |
Alchemist's fire (flask)
gear
Details
Type | Gear |
Category | Standard Gear |
Rarity | Uncommon |
Weight | 1.00 lb. |
Cost | 50.00 Gold Stones |
Description
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.