Reimagine the Adventure start as one of the main cast and see if you make it out alive
Played | 11 times |
Cloned | 0 times |
Created | 160 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Triceratops is a fearsome example of ancient life brought back through genetic engineering, boasting an imposing frill and powerful horns designed for defense against predators. This herd-dwelling creature thrives in semi-arid environments, displaying both mildness and aggression, especially when defending its young. While they are generally peaceful foraging herbivores, their size and massive strength make them a force to be reckoned with when threatened.
Size | Large |
Type | Monstrosity |
CR | 10 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Armor Class | 15 |
HP Range | 80 - 140 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Defensive Posture
The Triceratops Clone lowers its head and readies itself to defend against incoming attacks, gaining advantage on its next saving throw and increasing its AC by 2 until the start of its next turn.
Horn Gore
The Triceratops Clone makes a melee attack with its horns. The target must succeed on a DC 15 Strength saving throw or take 2d10 + 6 piercing damage and be knocked prone.
Stampede
The Triceratops Clone moves up to twice its speed in a straight line and can trample over creatures in its path. Each creature must make a DC 15 Dexterity saving throw or take 3d8 + 6 bludgeoning damage and be knocked prone.