Eryndor world illustration - High Fantasy theme
High Fantasy

Eryndor

A
Agery

Eryndor is a high fantasy world steeped in ancient magic and mysterious lore

Played64 times
Cloned1 times
Created
138 days ago
Last Updated
75 days ago
VisibilityPublic
Sickly Cultist
CR 2Medium Humanoid
Sickly Cultist
HP Range20 - 40 (Avg: 30)
AC12
XP450

Description

Once devoted to the dark arts, the Sickly Cultist has become a warped shadow of their former self, their body emaciated and frail from years of exposure to forbidden magics. Clothed in tattered robes adorned with symbols of their dark patron, they possess an unsettling aura that invites dread and revulsion from those who encounter them. Utterly devoted to their dark craft, they are driven by an insatiable hunger for power and a twisted vision for the world.

Details
SizeMedium
TypeHumanoid
CR2
XP450
LanguagesCommon, Abyssal
Defenses
Armor Class12
HP Range20 - 40 (Avg: 30)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Corrupted Touch

The cultist makes a melee spell attack. On a hit, the target takes 1d6 necrotic damage and must succeed on a Constitution saving throw or have their maximum hit points reduced by the damage taken until they finish a long rest.

Necrotic Bolt

The Sickly Cultist hurls a bolt of necrotic energy at a target within 120 feet, dealing 2d8 necrotic damage on a hit.

Summon Dark Spirit

Once per day, the Sickly Cultist can summon a shadowy spirit. The spirit remains for 1 minute, acting on the cultist's initiative in combat.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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