Friends and Frasier world illustration - Modern theme
Modern

Friends and Frasier

K
KingCrabs

Explore Seattle's art scene, find dining, and intellectual pursuits inspired by Frasier

Played8 times
Cloned0 times
Created
46 days ago
Last Updated
45 days ago
VisibilityPublic
Calm Emotions
Calm Emotions
Enchantment
Details
SchoolEnchantment
Level2
Casting Time1 action
Range60
DurationUp to 1 minute
Description

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime. Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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