A PirAtEs ODySSEy  world illustration - swashbuckling/pirates/Caribbeans/history/epic theme
swashbuckling/pirates/Caribbeans/history/epic

A PirAtEs ODySSEy

b
belit43

in 2025 u will have the chance to play the most IMMERSIVE textbased pirate game ever made !


Author's Note: where fiction meets history, yeah I really want to make the best possible pirate text based game adventure ever on a digital platform, strangely enough this has never been done since the dawn or Sid m. pirates in 1987 and then later in 2004 .few or no games even modern games have been able to capture the spirits of those two, heck those games where far from "finished" either, aswsome and classics yes, but masterpieces no. this is MY attempt, my one and only in a lifetime I think to truly expand on those few giants and make them better also blakkflagg, like they all had SOMETHING but NONE of them had EVERYTHING strangely and shamefully enough after 40 years of pirate games and entertainment like pirates of the...u know what, lol, so it's TIME once and for all to do my "overambitiously" vision and creativity to make this come TRUE and make a CLASSIC better than the ones said but only w pics and texts as the best immersion of all, your imagination,, I truly wish after u played this your hair (or wig, lol) ) will be blown away and u will persuade ppl who never touched this format , ppl who would NEVER wanna play a game in this format, ppl who only play triple x games to BEG them to play this game , ppl who would have said to u a month before that 'ure crazy if u think I'm gonna play that "DND weirdness text based dinosaur old school game, hahah, as always w my games, NO magic/spells wielding included you and your npcs or human friends... and also only HUMAN characters ( yeah having dwarfs and elf's in a fantasy 17th century Caribbeans...? naaah.sorry folks, maybe next time, lol) I HAVE LOTS OF IDEAS FOR A FUTURE CRUSADER AND A TALES OF ARABIAN NIGHTS GAME WHICH WILL BE EITHER SIMILAR TO MY ROMAN OR PIRATE GAME OR A MIX, AND THEN I ALSO HAVE A LOT OF IDEAS FOR Å ROMAN/GREEK GLADIATOR GAME SIMILAR TO THIS ONE, I WANNA RELEASE ALL OF THEM LIKE AUGUST/SEPTEMBER/OCTOBER , BUT WE WILL SEE FIRST HOW POPULAR THESE TWO FIRST GAMES WILL BE I GUESS.
Played22 times
Cloned6 times
Created
128 days ago
Last Updated
75 days ago
VisibilityPublic
octo horror
CR 18Gargantuan Monstrosity
octo horror
HP Range200 - 300 (Avg: 250)
AC17
XP15000

Description

the octo horror is a legendary sea monster, said to roam the depths of the ocean and is capable of dragging entire ships to the seabed. Its massive form, with long, sinuous tentacles covered in slick, barnacle-encrusted skin, can reach up to 80 feet in length. With a beak resembling that of a giant octopus, it uses its formidable strength to crush prey and is adorned with bioluminescent patterns that shimmer through the depths, giving it an otherworldly allure. Few have lived to tell tales of their encounters, making the octo horror a figure of both fear and fascination among sailors.

Details
SizeGargantuan
TypeMonstrosity
CR18
XP15000
LanguagesAquatic, understands Common but cannot speak.
Defenses
Armor Class17
HP Range200 - 300 (Avg: 250)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Ink Cloud

octo horror releases a 60-foot radius cloud of ink. The area is heavily obscured for 1 minute. Creatures in the cloud must succeed on a DC 16 Constitution saving throw or become blinded for 1 minute.

Mighty Riptide

As an action, octo can create a riptide within a 30-foot radius. Creatures in this area must make a DC 17 Strength saving throw or be pulled 20 feet closer to the Krakenus and knocked prone.

Swallow

octo can attempt to swallow a grappled creature that is Medium or smaller. The swallowed creature is blinded and restrained, it takes 6d6 acid damage at the start of each of its turns, and it can escape by using its action to make a successful DC 18 Strength check.

Tentacle Slam

octo horror can make three tentacle attacks. Each tentacle attack deals 3d10+8 bludgeoning damage and attempts to grapple the target (escape DC 18).

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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