ENCOUNTER 32 A.D, the story of a roman soldier. world illustration - spirituality/history/mysticism/war theme
spirituality/history/mysticism/war

ENCOUNTER 32 A.D, the story of a roman soldier.

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belit43

you,an expendable roman soldier soon to be sent from Italy to jerusalem.


Author's Note: u play as the roman soldier who bowed at the cross in 33 A.D.will u follow in his footsteps OR end up as something completely different?stay loyal to the might of Rome? join the Hebrews in their rebellion?join the zorathustra sect to India?settle down and marry?the options and outcomes are many here.its all up to you and this makes for great replayability as well since each path will only consist of a limited turns or playrhrough which will be 30 hours for each path so 120-140 hours probably if you wanna explore everything in the game through multiple plays instead of just one neverending campaign where you might get bored underway.the main portion of the game will take place in ancient Judea and Samaria but you will start outside ancient Rome and then maybe sail back to Rome again depending on your choice of path. im a believer just wanting to make quality games with christian worldview/values,not make another bad/cringy/cheesy "christian game" with a lot of preachy stuff,nope.still not ashamed to share my beliefs baked in tho,haha.that means ure never forced to "roleplay" as a Christian or forced to do things in a "nice christian way", nope,as normal you can play as your want,your moral/ethics are your own,not mine.no forced "messages" or railing.think of it like an icecream w different flavors,instead of Oreo's u get caramel.this example applies to what I see as occult in other dnd/rpgs,meaning in this game and my other games where the theme will be "less christian" there still will be no possibilties to use spells/magic since I personally view this as dark energy/evil vibes and as I said before about "icecreams",still Im sure you will enjoy my "flavour" as well or even like it more? so if you wanna try something DIFFERENT,something "weird",maybe ur a little bit tired of the same old DND experience over and over,this is for you.welcome and enjoy MY style! thank u PSST: i just wanna mention as a "comfort" that my games DO contain SOME magic/supernaturals!
Played5 times
Cloned6 times
Created
126 days ago
Last Updated
65 days ago
VisibilityPublic
Saberfang Mountain Lion
CR 5Medium Beast
Saberfang Mountain Lion
HP Range85 - 110 (Avg: 98)
AC16
XP1800

Description

The Saberfang Mountain Lion roams the rugged terrains of the ancient Middle East, where it has become a revered symbol of the wild and untamed landscape. These majestic and fearsome predators are known for their sleek bodies, powerful limbs, and distinctive saber-like canine teeth that protrude menacingly from their jaws. Endowed with keen eyesight and remarkable agility, they navigate steep cliffs and rocky ravines with ease, hunting for prey that includes smaller animals and even the occasional wandering traveler.

Details
SizeMedium
TypeBeast
CR5
XP1800
LanguagesUnderstands Sylvan but cannot speak.
Defenses
Armor Class16
HP Range85 - 110 (Avg: 98)
Damage VulnerabilitiesPiercing, Fire
Damage ResistancesThunder
Damage ImmunitiesNecrotic
Condition ImmunitiesGrappled, Restrained
Actions

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) slashing damage.

Multiattack

The Saberfang Mountain Lion makes two attacks: one with its bite and one with its claws.

Pounce

If the Saberfang Mountain Lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the Saberfang can make one bite attack as a bonus action.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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