Pirate
A vast oceanic world of cursed waters, ancient ruins, and perilous islands veiled in eternal mists.
Author's Note: The world of The Shrouded Seas is an oceanic expanse veiled in eternal mists, where myths and danger collide. Its treacherous waters are dotted with countless islands, each harboring secrets of ancient civilizations lost to time. Shrouded in mystery, the seas are said to be cursed, haunted by spectral ships, sea monsters, and whispers of drowned gods. Navigators rely on star charts and enchanted compasses, as the mists twist both time and direction. Empires of seafaring merchants and ruthless pirate armadas clash for control of rare treasures, while explorers seek the fabled heart of the abyss—the source of the sea’s curse.
Played | 2 times |
Cloned | 0 times |
Created | 142 days ago |
Last Updated | 91 days ago |
Visibility | Public |
Staff of Withering
Rare•Gear (Staff)

Weight4.00 lb.
Description
This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution.
Details
Type | Gear |
Category | Staff |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 0 Gold Pieces |