Fantasy
Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Author's Note: The story starts with your past shaping your present. InFranz Notes (area) find "Prelude" and insert the prelude that fits your character or create an original one.
How to Use the Prelude System:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
-Shackled Fate (Tahlia, Tink, Fetch)
-Duskwarren (Dorian, Faith, Nira)
-Custom Characters: Create a fitting prelude.
PRELUDES:
-Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan)
I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong.
-Shackled Fate (Tahlia, Tink, Fetch)
The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back.
-Duskwarren (Dorian, Faith, Nira)
I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves.
FIRST MESSAGE TO FRANZ:
Mention your Prelude to Franz with "@Prelude" command.
Played | 204 times |
Cloned | 44 times |
Created | 133 days ago |
Last Updated | 2 days ago |
Visibility | Public |
Eryndor Malvorn
Level 10 Human Paladin -
Eryndor Malvorn, the elder brother of King Alistair, is a devout paladin of Lathander who was once a beacon of hope for Solaris. Betrayed and imprisoned by his brother, he endures confinement with unwavering faith, waiting for the day when true light may return to the Crownlands.
Details
Race | Human |
Class | Paladin |
Level | 10 |
Alignment | |
Pronouns | He/Him |
Location | 434, -1116 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces | 0 |
Silver Pieces | 0 |
Copper Pieces | 0 |
appearance
A male human paladin with a tall and broad-shouldered build. He has piercing light-brown eyes and graying hair at the temples. His once-polished armor is tarnished and dented, glowing faintly with divine energy. His face is lined with sorrow and determination, reflecting years of hardship.
personality
Eryndor is compassionate, wise, and steadfast in his beliefs. He embodies the ideals of justice and light, remaining hopeful despite his dire circumstances. His noble demeanor and warm aura make him a natural leader, even in the darkest of times.
backstory
Deep beneath Solcrest Palace, Eryndor Malvorn sits in chains, his existence erased from the memories of an entire kingdom. The magic that binds him not only suppresses his divine power but shrouds his past in an impenetrable fog. He knows only that he was betrayed, that something was taken from him—but what, he cannot say. The name Dawnbringer drifts through his mind like a dying ember, carrying a weight he cannot grasp.
If only he knew.
Once, he was the High Cleric of Lathander, leader of the revered Dawnbringers, and the guiding light of Solaris. It was he who trained Askar and Lisandra, shaping them into the kingdom’s greatest healers. It was he who stood side by side with John Loyal, captain of the royal guard, as symbols of justice and faith. Solrend adored him, Alistair envied him, and when the time came, his own brother saw him as a threat that needed to be silenced.
Now, the world has forgotten him, and perhaps, soon, he will forget himself too.
Stats
Strength
18
Dexterity
12
Constitution
16
Intelligence
14
Wisdom
18
Charisma
20
Armor Class
18
Max HP
80
Speed
30
HP
80 / 80 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook