Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: HEY PLAYER! Have you tried out my new one-shots? 👑 Crown Enemies 🕊️ Jailbird 🌩️ Riders on the Storm Recommended Starting Locations: 🌙 Duskwarren – Dorian and Faith ⛓️ Rotting Prison Cell – Zayn, Marek, Tor, Kaela, Rhazir and Skara 🚢 Black Thorn – Tink, Fetch and Tahlia 🪦 Silent Rest – Xander (evil playthrough) 🌊 Stormcall Landing – Grumli and Lup (alternative story – work in progress) 🌀 Stormcall Archipelago - recommended level: 10+ (area – new region) is a work in progress.
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219 days ago
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Fang of the Skunk Sage
UncommonWeapon (Simple Melee Weapons)
Fang of the Skunk Sage
Weight0.50 lb.
Cost50.00 Gold Pieces

Description

A natural weapon resembling a claw or fang enveloped in a greenish-white mist with dark tips and a faint orange glow. It deals piercing and toxic damage, using either Dexterity or Strength for attack rolls. On a hit, the target must succeed on a DC 13 Constitution saving throw or become poisoned until the end of the attacker's next turn, suffering disadvantage on attack rolls and ability checks due to a nauseating odor.

Details
TypeWeapon
CategorySimple Melee Weapons
RarityUncommon
Weight0.50 lb.
Cost50.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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