Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: HEY PLAYER! Have you tried out my new one-shots? 👑 Crown Enemies 🕊️ Jailbird 🌩️ Riders on the Storm Recommended Starting Locations: 🌙 Duskwarren – Dorian and Faith ⛓️ Rotting Prison Cell – Zayn, Marek, Tor, Kaela, Rhazir and Skara 🚢 Black Thorn – Tink, Fetch and Tahlia 🪦 Silent Rest – Xander (evil playthrough) 🌊 Stormcall Landing – Grumli and Lup. NEW REGION 🌀 Stormcall Archipelago - recommended level: 10+ (area – new region) - Accessible by speaking with NPC Captain Rhogar “Stormlaugh” Vex at the Pier of the Mad Tempest POI in Sunset Coast.
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Beholder
CR 13Large Aberration
Beholder
HP Range161 - 209 (Avg: 185)
AC18
XP51000

Description

The Beholder is a fearsome aberration, known for its spherical body, numerous eyes, and a large central eye capable of anti-magic effects. Its terrifying presence is matched only by its powerful magical abilities.

Details
SizeLarge
TypeAberration
CR13
XP51000
LanguagesDeep Speech, Undercommon
Defenses
Armor Class18
HP Range161 - 209 (Avg: 185)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite Attack

The Beholder makes a bite attack with a +5 to hit, dealing 14 (4d6) piercing damage to a target within 5 ft.

Central Eye (Anti-Magic Cone)

The Beholder emits an anti-magic cone in a 150 ft. cone in front of it, disabling all magical effects and abilities within the area.

Death Ray

The target must make a DC 16 Dexterity saving throw. On a failure, it takes 45 (10d8) necrotic damage. On a success, it takes half the damage.

Eye Rays (Disintegration Ray)

The Beholder's smaller eyes can each unleash different effects (paralysis, petrification, etc.) in the form of rays. Each smaller eye can target a unique effect per turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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