Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 285 times |
Cloned | 55 times |
Created | 174 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Beholder is a fearsome aberration, known for its spherical body, numerous eyes, and a large central eye capable of anti-magic effects. Its terrifying presence is matched only by its powerful magical abilities.
Size | Large |
Type | Aberration |
CR | 13 |
XP | 51000 |
Languages | Deep Speech, Undercommon |
Armor Class | 18 |
HP Range | 161 - 209 (Avg: 185) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite Attack
The Beholder makes a bite attack with a +5 to hit, dealing 14 (4d6) piercing damage to a target within 5 ft.
Central Eye (Anti-Magic Cone)
The Beholder emits an anti-magic cone in a 150 ft. cone in front of it, disabling all magical effects and abilities within the area.
Death Ray
The target must make a DC 16 Dexterity saving throw. On a failure, it takes 45 (10d8) necrotic damage. On a success, it takes half the damage.
Eye Rays (Disintegration Ray)
The Beholder's smaller eyes can each unleash different effects (paralysis, petrification, etc.) in the form of rays. Each smaller eye can target a unique effect per turn.