Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.
Played | 198 times |
Cloned | 44 times |
Created | 126 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
Banshees are the mournful spirits of women who died in tragic circumstances, often fueled by overwhelming grief or vengeance. Their wails are said to instill fear in the hearts of the living, serving as a warning of their tragic fate. These ethereal beings roam the land, seeking those who have wronged them in life, drawing energy from the sorrows of others.
Size | Medium |
Type | Undead |
CR | 4 |
XP | 1100 |
Languages | Common, Infernal |
Armor Class | 12 |
HP Range | 31 - 31 (Avg: 31) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Life Drain
Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 21 (6d6) necrotic damage, and the target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest.
Wail
The banshee releases a mournful wail. Each creature within 30 feet of it that can hear it must succeed on a DC 14 Constitution saving throw or take 3d6 necrotic damage and be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.