Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: Starting Points by Character 📍Rotting Prison Cell Title: The Crown’s Enemies Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara Summary: Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own. ⸻ 📍Black Thorn Title: Cargo of the Damned Characters: Tink, Fetch, Tahlia Summary: Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free. ⸻ 📍Duskwarren Title: The Forgotten Streets Characters: Dorian, Nira, Faith Summary: Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it. ⸻ 📍The Silent Rest Title: The Dead Don’t Stay Buried Character: Xander Summary: Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played285 times
Cloned55 times
Created
174 days ago
Last Updated
3 days ago
VisibilityPublic
Thorned Abomination
CR 5Large Aberration
Thorned Abomination
HP Range45 - 68 (Avg: 57)
AC15
XP1800

Description

The Thorned Abomination is a grotesque, twisted creature that embodies the very essence of decay and corruption. Its body is a mass of sinewy flesh covered in thorn-like protrusions, pulsating with a sickly green hue. It moves with an unsettling grace, leaving behind a trail of withered vegetation and a pungent odor that hints at its foul nature. This abomination is a menace to the environments it inhabits, often lurking in dense thickets or cursed lands, striking terror into the hearts of adventurers who dare to enter its domain.

Details
SizeLarge
TypeAberration
CR5
XP1800
Languagesunderstands Deep Speech but cannot speak
Defenses
Armor Class15
HP Range45 - 68 (Avg: 57)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Barbed Spike

The abomination shoots spikes from its body in a 15-foot cone. Each creature in the area must make a Dexterity saving throw (DC 14), taking 3d8 piercing damage on a failed save, or half as much damage on a successful one. This ability recharges on a roll of 5-6 on a d6.

Piercing Retaliation

Whenever a creature makes a melee attack against the Thorned Abomination, that creature takes 1d6 piercing damage from the abomination's jagged spikes.

Raging Frenzy

When the Thorned Abomination is reduced to less than half of its hit points, it enters a ferocious frenzy. It gains advantage on attack rolls and deals an additional 1d8 damage, but suffers disadvantage on Dexterity checks until it regains hit points.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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