Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: Starting Points by Character 📍Rotting Prison Cell Title: The Crown’s Enemies Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara Summary: Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own. ⸻ 📍Black Thorn Title: Cargo of the Damned Characters: Tink, Fetch, Tahlia Summary: Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free. ⸻ 📍Duskwarren Title: The Forgotten Streets Characters: Dorian, Nira, Faith Summary: Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it. ⸻ 📍The Silent Rest Title: The Dead Don’t Stay Buried Character: Xander Summary: Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played285 times
Cloned55 times
Created
174 days ago
Last Updated
3 days ago
VisibilityPublic
Baphomet
CR 21Large Fiend
Baphomet
HP Range319 - 320 (Avg: 320)
AC22
XP50000

Description

The Nightmare Stalker Baphomet is a sinister embodiment of fear and chaos, lurking within the depths of Nightmare Cave. It seeks out those who have ascended beyond mortal realms, reveling in their terror and confusion. This monstrous entity thrives on the torment it inflicts, drawing power from the nightmares it generates in its victims.

Details
SizeLarge
TypeFiend
CR21
XP50000
LanguagesInfernal, Abyssal, telepathy 120 ft.
Defenses
Armor Class22
HP Range319 - 320 (Avg: 320)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Nightmare Strike

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 6) slashing damage, and the target must succeed on a DC 22 Constitution saving throw or take 27 (6d8) psychic damage and is stunned until the end of its next turn.

Summon Shadow Minions (Recharge 5-6)

The Nightmare Stalker Baphomet summons 2d6 shadowy minions that act on its command. Each minion is a shadow (as in the Monster Manual) and can attack the same turn it is summoned.

Terrifying Gaze

The Nightmare Stalker Baphomet targets one creature it can see within 60 feet of it. The target must succeed on a DC 20 Wisdom saving throw or be frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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