Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: Starting Points by Character 📍Rotting Prison Cell Title: The Crown’s Enemies Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara Summary: Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own. ⸻ 📍Black Thorn Title: Cargo of the Damned Characters: Tink, Fetch, Tahlia Summary: Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free. ⸻ 📍Duskwarren Title: The Forgotten Streets Characters: Dorian, Nira, Faith Summary: Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it. ⸻ 📍The Silent Rest Title: The Dead Don’t Stay Buried Character: Xander Summary: Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
Played285 times
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Created
174 days ago
Last Updated
3 days ago
VisibilityPublic
Twilight Crown Cultists (Swarm)
CR 3Medium Humanoid
Twilight Crown Cultists (Swarm)
HP Range85 - 85 (Avg: 85)
AC14
XP700

Description

The Twilight Crown Cultists act as one unit but represent 6–8 robed zealots moving in eerie coordination, chanting and striking in unison. They are devoted to Vecna and seek to spread his influence through dark rituals and whispered madness.

Details
SizeMedium
TypeHumanoid
CR3
XP700
LanguagesCommon, Deep Speech, Infernal
Defenses
Armor Class14
HP Range85 - 85 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dark Ritual Blade

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 2) slashing damage + 3 (1d6) necrotic.

Whispers of the Crown (1/day)

All creatures of the cultists’ choice within 15 ft. must succeed on a DC 13 Charisma save or suffer Disadvantage on Wisdom checks and saving throws for 1 minute. Targets can repeat the save at the end of each turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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