Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.
Played | 285 times |
Cloned | 55 times |
Created | 174 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
The Nameless King is a powerful undead warrior, a death knight who commands legions of the damned. With a chilling presence and mastery over necromantic magic, he seeks to dominate the living and expand his dark empire.
Size | Medium |
Type | Undead |
CR | 17 |
XP | 18000 |
Languages | Abyssal, Common |
Armor Class | 20 |
HP Range | 180 - 180 (Avg: 180) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Hellfire Orb (1/Day)
The Nameless King hurls a magical ball of fire that explodes at a point he can see within 120 feet. Each creature in a 20-foot-radius sphere must make a DC 18 Dexterity saving throw, taking 35 (10d6) fire damage and 35 (10d6) necrotic damage on a failed save, or half as much on a successful one.
Longsword
Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 18 (4d8) necrotic damage.
Multiattack
The Nameless King makes three longsword attacks.
Parry
The Nameless King adds 6 to his AC against one melee attack that would hit him. He must see the attacker and be wielding a melee weapon.