Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris shines with greatness, but the greed of a tyrannical king is dimming its light.


Author's Note: The story starts with your past shaping your present. InFranz Notes (area) find "Prelude" and insert the prelude that fits your character or create an original one. How to Use the Prelude System: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) -Shackled Fate (Tahlia, Tink, Fetch) -Duskwarren (Dorian, Faith, Nira) -Custom Characters: Create a fitting prelude. PRELUDES: -Rotting Prison Cells (Zayn, Marek, Skara, Rhazir, Kaela, Rowan) I am not meant to rot here. None of us are. The chains may hold my wrists, but they do not break my resolve. Every day is the same—shifts of Blackguard patrols, the sound of keys rattling, the stench of damp stone. They take one of us at a time. Interrogation. Torture. Forced labor in Dreadspire Keep. They think they can wear us down, that we will surrender to our fate. But they are wrong. -Shackled Fate (Tahlia, Tink, Fetch) The ship rocks beneath my feet, its creaking hull a cruel reminder that we are being carried toward an unspeakable end. We were taken, marked as criminals for crimes we never committed. A lie was all it took. Alistair’s rituals spare no one. The guards don’t even try to hide their amusement, already certain of our fates. But they underestimate us. Time is slipping away, but I refuse to let it run out before I fight back. -Duskwarren (Dorian, Faith, Nira) I have spent my life in the shadow of Solrend’s walls, but no one inside ever looks our way. Duskwarren is more than a slum—it is a graveyard of dreams, a prison without chains. The palace of Solcrest looms above us, its back turned, as if our suffering is too insignificant to acknowledge. But I see the truth. I hear the murmurs in the alleys, the quiet rage in weary voices. The city will never lift us up. We have to rise ourselves. FIRST MESSAGE TO FRANZ: Mention your Prelude to Franz with "@Prelude" command.
Played204 times
Cloned44 times
Created
133 days ago
Last Updated
2 days ago
VisibilityPublic
Pier of the Mad Tempest
Pier of the Mad Tempest
Point of Interest
Details
Coordinates(-1229, -2926)
Description

Tucked behind weathered warehouses and battered crates, this half-rotten dock creaks under the weight of salt, storm-spray, and insanity. Moored here is the Fury of the Forgotten, a ship with patched sails marked by claw-like streaks and a hull battered by tempests no sane sailor would face. Locals speak in hushed tones of the lunatic Shifter who dares to challenge the Azure Expanse. He calls himself Captain Rhogar “Stormlaugh” Vex, and he promises passage to the forbidden Stormcall Archipelago—for a price. The ship departs only for those with grit or madness in their veins, bound for the distant coordinate: (883, -6743). Cost to travel: 500 GP per passenger, no haggling. Or: one powerful secret from each traveler. He refuses gold if he claims the traveler “smells of fear.” No other captain sails these cursed waters. No one else is mad enough.

Appearance

The dock is a dilapidated structure, with splintered wood and rusted metal fittings, surrounded by the remnants of old fishing gear and crates. The ship itself looms ominously, its sails tattered and its hull a patchwork of repairs, giving it a ghostly presence against the backdrop of the sunset.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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