Crownlands of Solaris world illustration - Fantasy theme
Fantasy

Crownlands of Solaris

S
Sigaojao

Solaris is a land of splendor built on silence. No one recalls what came before — and no one questions it. The sun shines, the mines thrive, yet unease clings to the air like smoke. Wanderers feel it. Dreamers see it. Then they vanish. Step carefully. The ground remembers what minds forget. A golden kingdom forged in blood and shadow. Follow the light—or embrace the truth in darkness. In Solaris, forgetting is survival. Remembering… that’s when the real danger begins.


Author's Note: Starting Points by Character 📍Rotting Prison Cell Title: The Crown’s Enemies Characters: Zayn, Marek, Kaela, Rhazir, Rowan, Skara Summary: Locked in a decaying cell. Tortured. Interrogated. Labeled as enemies of the crown. No rights, no hope—unless they make their own. ⸻ 📍Black Thorn Title: Cargo of the Damned Characters: Tink, Fetch, Tahlia Summary: Imprisoned aboard a slaver ship bound for an unknown fate. Chained, watched, and hours away from a likely sacrifice. Last chance to break free. ⸻ 📍Duskwarren Title: The Forgotten Streets Characters: Dorian, Nira, Faith Summary: Not behind bars—but still trapped. Life in the shadows of Solrend’s slums means poverty, violence, and no way out. Unless they fight for it. ⸻ 📍The Silent Rest Title: The Dead Don’t Stay Buried Character: Xander Summary: Woke up clawing through dirt. Buried in a mass grave, a burnt mark on your temple, and no answers. Just a second chance—and something dark watching.
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Wish (MA lvl 9)
Level 1
Wish (MA lvl 9)

Description

Wish is the most powerful spell a mortal can cast, altering reality as desired. It can replicate any spell of 8th level or lower without components or requirements. Alternatively, it can: Create a non-magical object worth up to 25,000 gp. Fully heal up to 20 creatures and end effects like greater restoration. Grant resistance to a damage type for up to 10 creatures. Grant immunity to a spell or magical effect for 10 creatures for 8 hours. Undo a recent event by forcing a reroll within the last round, reshaping reality. You can attempt effects beyond these, but the DM decides the outcome. Risk increases with the wish’s complexity, potentially leading to unintended consequences or partial success. Casting Wish for non-replication purposes causes severe strain: Strength drops to 3 for 2d4 days, casting spells causes necrotic damage, and there’s a 33% chance you can never cast Wish again.

Spell Details
Level1
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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