Metal Gear solid  world illustration - Espionage theme
Espionage

Metal Gear solid

L
Lokaru

Solid Snake, an elite soldier, fights against organizations and "Metal Gear" nuclear weapons.


Author's Note: To narrate in the style of Metal Gear, adopt a complex and non-linear structure, with progressive revelations and plot twists. Use deep, philosophical dialogues addressing themes such as war, freedom, and identity. Create an immersive atmosphere, often dark and oppressive, with ambiguous characters whose motivations are in conflict. Maintain constant suspense, where manipulation and betrayal are ever-present. Integrate advanced yet destructive war technologies, and vary the pacing between moments of intense tension and more introspective narrative pauses. Ensure the player visits the entire base, with Metal Gear being the final location and the ultimate mission objective, which must be deactivated.
Played8 times
Cloned0 times
Created
126 days ago
Last Updated
72 days ago
VisibilityPublic
Foret au Loup
Foret au Loup
Point of Interest
Details
Coordinates(-25, 40)
Description

The Foret au Loup is a treacherous ice forest ruled by the sinister figure known as Sniper Wolf. Towering, frost-covered trees create a labyrinthine terrain, hiding the lurking werewolves that are under her control. This cold, desolate area is ideal for snipers, with numerous vantage points and concealed paths for ambushes.

Appearance

An aerial view of a sprawling ice forest, with twisted trees encased in frost, where shadowy wolves lurk among the shadows, under a pale, wintry moon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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