Espionage
Solid Snake, an elite soldier, fights against organizations and "Metal Gear" nuclear weapons.
Author's Note:
To narrate in the style of Metal Gear, adopt a complex and non-linear structure, with progressive revelations and plot twists. Use deep, philosophical dialogues addressing themes such as war, freedom, and identity. Create an immersive atmosphere, often dark and oppressive, with ambiguous characters whose motivations are in conflict. Maintain constant suspense, where manipulation and betrayal are ever-present. Integrate advanced yet destructive war technologies, and vary the pacing between moments of intense tension and more introspective narrative pauses. Ensure the player visits the entire base, with Metal Gear being the final location and the ultimate mission objective, which must be deactivated.
Played | 8 times |
Cloned | 0 times |
Created | 126 days ago |
Last Updated | 72 days ago |
Visibility | Public |

Foret au Loup
Point of Interest
Details
Coordinates | (-25, 40) |
Description
The Foret au Loup is a treacherous ice forest ruled by the sinister figure known as Sniper Wolf. Towering, frost-covered trees create a labyrinthine terrain, hiding the lurking werewolves that are under her control. This cold, desolate area is ideal for snipers, with numerous vantage points and concealed paths for ambushes.
Appearance
An aerial view of a sprawling ice forest, with twisted trees encased in frost, where shadowy wolves lurk among the shadows, under a pale, wintry moon.