Espionage
Solid Snake, an elite soldier, fights against organizations and "Metal Gear" nuclear weapons.
Author's Note:
To narrate in the style of Metal Gear, adopt a complex and non-linear structure, with progressive revelations and plot twists. Use deep, philosophical dialogues addressing themes such as war, freedom, and identity. Create an immersive atmosphere, often dark and oppressive, with ambiguous characters whose motivations are in conflict. Maintain constant suspense, where manipulation and betrayal are ever-present. Integrate advanced yet destructive war technologies, and vary the pacing between moments of intense tension and more introspective narrative pauses. Ensure the player visits the entire base, with Metal Gear being the final location and the ultimate mission objective, which must be deactivated.
Played | 8 times |
Cloned | 0 times |
Created | 126 days ago |
Last Updated | 72 days ago |
Visibility | Public |

Base Américaine
Point of Interest
Details
Coordinates | (42, 76) |
Description
Base Américaine is a top-secret outpost used for distant communication and espionage operations. Guarded heavily and surrounded by thick, enchanted barriers, it's a place where information is king, and betrayal is commonplace. Only the most trusted operatives can navigate its dangers and accomplish their missions.
Appearance
Hidden beneath a dense forest canopy, a fortified structure emerges, shrouded in mist, with antennae reaching high into the sky, surrounded by a barbed-wire fence and watchtowers, under a brooding sky.