In Faerun, Massive continent on world of Toril.
Played | 18 times |
Cloned | 7 times |
Created | 32 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | Wilderness |
Coordinates | (515, -4579) to (1658, -3483) |
Population sparse (varied travelers and bandits). A rugged region of rocky hills and dense thickets north of Baldur’s Gate. Major Factions roaming troll bands, highway bandits, mercenary groups, and adventurers. Governance none; lawlessness prevails, with Flaming Fist patrols rarely venturing this far. Major Landmarks Winding Serpent Trail, Broken Fang Cave, Bandit’s Roost, Trollhaunt Keep. Economy driven by scavenging, banditry, and occasional adventurer trade. Culture nomadic and dangerous, marked by constant survival struggles and opportunistic dealings. Major Production none; resources are scavenged or stolen. Unique Attributes a perilous crossroads for merchants and travelers, infested with trolls and bandits, offering hidden caves, ancient ruins, and dangerous quests for treasure-seekers.