Fantasy
In Faerun, Massive continent on world of Toril.
Author's Note: This is an extremely WIP map of the sword coast. I am aiming for as much lore accuracy as possible within the limits of this engine. This does NOT even come close to any semblance of accuracy at this point.
The current starting point is Market Square in Waterdeep, but any location should work fine.
Upcoming plans: add in the artificer class and some other cool classes like eldritch knight.
Played | 95 times |
Cloned | 24 times |
Created | 119 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Wand of Enemy Detection
Rare•Gear (Wand)

Weight1.00 lb.
Description
This wand has 7 charges. While holding it, you can use an action and expend 1 charge to speak its command word. For the next minute, you know the direction of the nearest creature hostile to you within 60 feet, but not its distance from you. The wand can sense the presence of hostile creatures that are ethereal, invisible, disguised, or hidden, as well as those in plain sight. The effect ends if you stop holding the wand. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Details
Type | Gear |
Category | Wand |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 0 Gold Pieces |