Servana is the diverse world where there are 8 factions competing in a war for territory.
Played | 0 times |
Cloned | 0 times |
Created | 31 days ago |
Last Updated | 31 days ago |
Visibility | Public |
School | Enchantment |
Level | 2 |
Casting Time | 1 action |
Range | 60 |
Duration | Up to 1 minute |
You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime. Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.