Wild West
Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range85 - 100 (Avg: 93)
AC15
XP1800
Description
A majestic yet eerie white stag with glowing eyes that leaves no tracks. Legends say it appears to warn travelers of impending danger. This spectral creature roams the dense forests and misty glades, embodying the essence of both guide and trickster.
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Sylvan but cannot speak. |
Defenses
Armor Class | 15 |
HP Range | 85 - 100 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Illusionary Escape
As a reaction, the Phantom Stag can create an illusory duplicate of itself, causing an attacker to miss, as the duplicate vanishes into thin air.
Sudden Charge
The Phantom Stag can dash up to its walk speed and make a hooves attack on a target. If the Stag charges at least 20 feet straight toward a target and then hits it with a hooves attack on the same turn, that target takes an extra 10 (3d6) bludgeoning damage.