Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Dante Grieves is a notorious outlaw with a notorious reputation for drunken antics and chaos. Often spotted in taverns and back alleys, he oscillates between deeply philosophical rants and reckless behavior that puts himself and those around him at risk. With a bounty on his head, Dante lures danger and excitement wherever he stumbles, becoming the center of disastrous skirmishes as he unwittingly incites fights or swindles locals out of their money. Many who cross his path either end up in trouble or mysteriously richer, though Dante rarely remembers the details of his escapades.
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common, Alcoholic Grunt |
Armor Class | 13 |
HP Range | 45 - 55 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Chaos Inducer
Dante's antics incite chaos in a 20-foot radius. Each creature within must make a DC 12 Wisdom saving throw. On a failed save, the creature must use its reaction to move in a random direction on its next turn.
Drunken Resilience
Once per short rest, Dante can gain advantage on a saving throw against being drunk or incapacitated. He can create surprising bursts of agility that stabilize him momentarily.
Drunken Swing
Dante swings a bottle of alcohol at a target, dealing 1d6 + 2 bludgeoning damage. On a hit, the target must make a DC 12 Constitution saving throw or become poisoned until the end of its next turn.