Wild West
Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range75 - 110 (Avg: 93)
AC18
XP1600
Description
The Iron Soldier is a meticulously crafted automaton, once a prototype designed for battle, now repurposed as a tireless guardian of the fortress. These heavily armored warriors are imbued with an array of combat programming, capable of utilizing advanced military tactics to protect their territory.
Details
Size | Medium |
Type | Construct |
CR | 5 |
XP | 1600 |
Languages | understands Common and Infernal but cannot speak |
Defenses
Armor Class | 18 |
HP Range | 75 - 110 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Multiattack
The Iron Soldier makes two melee attacks with its rusted blade.
Shield Bash
The Iron Soldier can use its shield to attempt to shove a creature within 5 feet. If it succeeds, the target is knocked prone.
Sword Slash
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.