Westworld world illustration - Wild West theme
Wild West

Westworld

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cripplindepression

Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.


Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played12 times
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Created
135 days ago
Last Updated
1 days ago
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Ouroboros Serpent
CR 25Huge Construct
Ouroboros Serpent
HP Range300 - 350 (Avg: 325)
AC20
XP50000

Description

The Ouroboros Serpent is a colossal, snake-like host created with the singular purpose of protecting the Heart, a powerful and mystical core that contains ancient secrets. Towering over most creatures, this serpentine guardian is adorned with shimmering scales that reflect fragmented memories of past visitors, creating an eerie tapestry of life, loss, and time gone by. As it coils and uncoils, the serpent radiates an unsettling presence, embodying both magnificent dread and a sense of tragic nostalgia.

Details
SizeHuge
TypeConstruct
CR25
XP50000
Languagesunderstands Common and Primordial but cannot speak
Defenses
Armor Class20
HP Range300 - 350 (Avg: 325)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Lashing Strike

The Ouroboros Serpent strikes with its tail, dealing 10d8 bludgeoning damage to a target within 15 feet and knocking the target prone if it fails a Strength saving throw.

Reflective Memory

Once per day, the serpent can project an illusory memory from its scales, causing creatures within a 30-foot radius to make a Wisdom saving throw or become charmed, reliving a moment from their own past that distracts them.

Serpent's Slumber

The serpent can enter a meditative state for up to 1 hour, regaining 10d10 hit points and providing a +2 bonus to its AC during this time.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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