Westworld world illustration - Wild West theme
Wild West

Westworld

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cripplindepression

Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.


Author's Note: Set in a high-tech theme park where guests live out immersive fantasies with lifelike robotic hosts, Westworld begins as a playground of indulgence but spirals into chaos when the AI, once obedient, awaken to self-awareness. As the hosts question their reality, the narrative dives deep into themes of consciousness, free will, morality, and the fallout of unchecked innovation. Power shifts, identities fracture, and the boundary between human and machine dissolves in a gripping, ever-evolving story.
Played12 times
Cloned0 times
Created
135 days ago
Last Updated
1 days ago
VisibilityPublic
Wailing Shade
CR 5Medium Construct
Wailing Shade
HP Range45 - 65 (Avg: 55)
AC15
XP1600

Description

Wailing Shades are ghostly figures conjured from the corrupted memories of those who perished in the Heart of the Valley. These ethereal constructs roam the haunted landscape, their mournful wails resonate through the air, chilling the bones of any who hear them. They drain sanity and willpower from those who come too close, leaving victims feeling disoriented and haunted by their own pasts.

Details
SizeMedium
TypeConstruct
CR5
XP1600
LanguagesUnderstands Common but cannot speak.
Defenses
Armor Class15
HP Range45 - 65 (Avg: 55)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Drain Willpower

The Wailing Shade reaches out to latch onto a creature's mind. The target must make a Wisdom saving throw. On a failed save, the target loses 1d4 points of Intelligence for 1 hour. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Wail of Despair

The Wailing Shade unleashes a haunting wail that echoes through the area. Each creature within 30 feet must succeed on a Wisdom saving throw or take 3d8 psychic damage and have disadvantage on the next saving throw they make before the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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