Lifelike AI cater to human fantasies—until self-awareness sparks conflict and ethical reckoning.
Played | 12 times |
Cloned | 0 times |
Created | 135 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Corrupted Guardian is a hulking host that was once programmed to defend an ancient shrine. Now, its mechanical components are heavily rusted, and its servos whine with every movement. Despite its deteriorated state, the Guardian remains relentless in its duty, driven by a malfunctioning core that compels it to protect the sacred space at all costs.
Size | Large |
Type | Construct |
CR | 8 |
XP | 4800 |
Languages | Understands Common and Celestial, but cannot speak |
Armor Class | 17 |
HP Range | 120 - 180 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Ancient Strike
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (3d10 + 6) slashing damage.
Multiattack
The Corrupted Guardian makes two attacks with its ancient ceremonial weapon.
Shield of Rust
Once per day, the Guardian can emit a rust-inducing pulse that forces all metallic weapons in a 30-foot radius to make a DC 15 Constitution saving throw. On a failed save, the weapon takes 2d10 necrotic damage and has disadvantage on attack rolls until it is repaired.