where magic, tech, and steampunk collide, brimming with adventure, peril, and ancient mysteries.
Played | 64 times |
Cloned | 11 times |
Created | 115 days ago |
Last Updated | 82 days ago |
Visibility | Public |
Description
Voryn the Ruinous is an ancient and formidable being, an embodiment of decay and malevolent power. Once a guardian of a forgotten demon kingdom, he now stands as a cursed sentinel in the desolate expanse of No Man’s Land. His form is a terrifying blend of skeletal structure and dark magic—his bones, hardened beyond natural limits, grant him an unnerving durability that makes him nearly impervious to most attacks. His hollow eye sockets burn with an intense red glow, trailing behind him like a streak of blood as he moves, a silent reminder of the fire that once fueled his existence.
Size | Large |
Type | Undead |
CR | 15 |
XP | 13000 |
Languages | Vhorz’kai |
Armor Class | 18 |
HP Range | 200 - 245 (Avg: 223) |
Damage Vulnerabilities | Cold, Piercing |
Damage Resistances | None |
Damage Immunities | Fire |
Condition Immunities | Charmed, Frightened, Petrified, Poisoned, Exhaustion |
Dark Aura
Voryn’s presence creates an area of oppressive magic in a 30-foot radius. Creatures within this area take 10 (3d6) necrotic damage at the start of their turn.
Harrowing Presence
Each creature of Voryn's choice that is within 30 feet of him must succeed on a DC 18 Wisdom saving throw or be frightened until the end of its next turn.
Necrotic Grasp
Melee Spell Attack: +10 to hit, reach 5 ft., one target. Hit: 36 (8d8) necrotic damage, and the target must succeed on a DC 18 Constitution saving throw or be poisoned until the end of its next turn.
Shadow Glide
As a bonus action, Voryn can move up to 30 feet in any direction without provoking opportunity attacks.