where magic, tech, and steampunk collide, brimming with adventure, peril, and ancient mysteries.
Played | 15 times |
Cloned | 4 times |
Created | 32 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | Medium |
Type | Humanoid |
CR | 8 |
XP | 3400 |
Languages | Common, Infernal |
Armor Class | 17 |
HP Range | 130 - 150 (Avg: 140) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
12
dexterity
20
constitution
14
intelligence
16
wisdom
15
charisma
18
Death Gun dons a long black trench coat, a sinister skull mask, and dark goggles that obscure his eyes, giving him an air of ominous dread. His attire mimics the grim reaper, effectively embodying themes of death and instilling fear in the hearts of those who cross his path. He is rarely seen without his immense firearm, which serves as his weapon of choice for executing his calculated kills.
Deadly Sniping
Make a ranged attack against a target within 300 feet. On a hit, it deals 3d10 piercing damage and forces the target to make a Wisdom saving throw or become frightened until the end of their next turn.
Precision Shooting
Death Gun can add +2 to the attack roll of his ranged attacks once per turn. When using this ability, the attack deals an extra 1d10 damage.
Psychological Terror
Once per long rest, choose one target within sight. The target must succeed on a DC 16 Wisdom saving throw or become paralyzed with fear until the end of its next turn. Creatures that succeed are immune to this effect for 24 hours.
Stealth Tactics
Death Gun can vanish from sight when he is in an area of dim light, using the Hide action even if he is only obscured. He gains advantage on stealth rolls while targeting a frightened opponent.