Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!
Played | 5 times |
Cloned | 0 times |
Created | 108 days ago |
Last Updated | 13 days ago |
Visibility | Public |
Description
The Kerberos Commando is a shadowy enforcer of the Ministry of Truth, executing covert operations with chilling efficiency. Known for eliminating any witnesses to their missions, these operatives move with a silent precision that belies their intimidating presence, striking fear into the hearts of those who dare to resist the authority of the Ministry.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Military Sign Language |
Armor Class | 17 |
HP Range | 50 - 80 (Avg: 65) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cloaking Device
As a bonus action, the Kerberos Commando can activate experimental cloaking technology, becoming invisible until they attack or until the end of their next turn.
Energy Shield
Once per short rest, the Kerberos Commando can activate an energy shield that grants them a +5 bonus to AC for 1 minute.
Plasma Bolt
The Kerberos Commando fires a bolt of superheated plasma at a target within 120 feet, dealing 2d10 radiant damage AND 1d8 bludgeoning on a hit.
Stealth Execution
If the Kerberos Commando attacks a surprised creature, it deals an additional 3d6 damage.