Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!
Played | 5 times |
Cloned | 0 times |
Created | 109 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Description
Terminid Stalkers are a large, apex hunter strain of the insectoid Terminid species. They share many features of the Terminid Hunter, including the multi-tongues and prominent wings, but are larger and can camouflage themselves with their unique mimetic carapace. It's unknown if they are an aberrant strain as their nests are separate from those of the rest of the swarm. They are harassing ambush predators, beginning their pursuit while camouflaged once prey is approximately 150m away from their Stalker Lair. Active Stalkers make a distinct chittering noise as they close in on their targets before striking with sharp claws and a powerful tongue. They attack in hit-and-run fashion, almost toying with their prey.
Size | Large |
Type | Monstrosity |
CR | 6 |
XP | 2300 |
Languages | Communicates through pheromones, chittering and shrieks, suspected hivemind |
Armor Class | 16 |
HP Range | 75 - 100 (Avg: 88) |
Damage Vulnerabilities | Fire, Acid |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Camouflage Retreat
After taking damage, the Stalker can jump back into cover, becoming camouflaged. While camouflaged, it regenerates 5 hit points at the start of its turn and can resume its pursuit after a brief period.
Claw Strike
With swift and deadly precision, the Stalker slashes with its claws, dealing 4d6 slashing damage as a melee attack. This attack can be made only when the Stalker reveals itself within 20m of its target.
Tongue Lash
The Stalker lashes out with its powerful tongue. On a hit, it throws a target 20m dealing 2d4 bludgeoning damage. The target must succeed on a Strength saving throw or be knocked prone.