Helldivers Assemble! world illustration - Science Fiction theme
Science Fiction

Helldivers Assemble!

D
DamascusActual

Defend Humanity from hostile dissidents and alien threats for Managed Democracy and for Super Earth!


Author's Note: Still very much WIP. Newer equipment still need added, as well as some custom items. More characters will eventually be added. Also, because I'm a dumbass, I accidentally deleted part of the overworld and along with it, ALL the planetary locations and POIs. Yep, all 237 of them... Gonna be a rough ride restoring 3 months of work, but if you are patient and willing, I'll put forth the effort towards it.
Played5 times
Cloned0 times
Created
108 days ago
Last Updated
13 days ago
VisibilityPublic
Terminid Shrieker
CR 3Medium Monstrosity
Terminid Shrieker
HP Range20 - 40 (Avg: 30)
AC14
XP700

Description

The Terminid Shrieker is a medium-sized, unarmored, flying Terminid that employs hit-and-run tactics, diving to attack targets like Helldivers and SEAF troops before retreating back to the skies. These creatures originate from large mushroom-like Shrieker Nests, yet can also be found in flying patrols. While they have never been observed walking, they perch in high locations when not airborne. Their true danger lies in their swarming behavior, although they lack a tough carapace, making them relatively easy to bring down. If a Shrieker is killed during a diving attack, its corpse may crash into a target, potentially causing extra damage.

Details
SizeMedium
TypeMonstrosity
CR3
XP700
LanguagesCommunicates through pheromones and shrieks, suspected hivemind
Defenses
Armor Class14
HP Range20 - 40 (Avg: 30)
Damage VulnerabilitiesFire
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dive Bomb

The Terminid Shrieker descends rapidly, making a melee attack against a target. If the attack is successful and the Shrieker is killed either during this attack or in the following round while still in its dive, it crashes into the target unless the target passes a Dexterity saving throw, dealing an additional 1d10 bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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